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Retro Game Mechanics Explained
10 temporadas • 2016 • En producción
Documental
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Episodios
S2016 | E01
Super Mario World - Random Number Generation
Oct 5, 2016
S2016 | E02
Super Mario Bros. 3 - Wrong Warp
Nov 25, 2016
S2016 | E03
Graphics & Palettes - Super Nintendo Entertainment System Features Pt. 01
Dec 31, 2016
S2017 | E01
Objects - Super Nintendo Entertainment System Features Pt. 02
Feb 6, 2017
S2017 | E02
The Nintendo Entertainment System's Loading Seam
Mar 7, 2017
S2017 | E03
Graphics & Palettes 3D Representation - Super Nintendo Entertainment System Features Pt. 01b
Apr 3, 2017
S2017 | E04
The Stack: Last in, First out
May 1, 2017
S2017 | E05
Backgrounds & Rendering - Super Nintendo Entertainment System Features Pt. 03
Aug 1, 2017
S2017 | E06
The Game Genie Explained
Aug 29, 2017
S2017 | E07
SNES Background Modes 0-6 - Super Nintendo Entertainment System Features Pt. 04
Oct 1, 2017
S2017 | E08
Background Modes - Higher Resolutions - Super Nintendo Entertainment System Features Pt. 04b
Oct 9, 2017
S2017 | E09
Pac-Man Kill Screen Explained
Nov 3, 2017
S2018 | E01
SNES Background Mode 7 - Super Nintendo Entertainment System Features Pt. 05
Jan 22, 2018
S2018 | E02
Super Mario World - Level End Glitches
Mar 12, 2018
S2018 | E03
Lag & Blanking - Super Nintendo Entertainment System Features Pt. 06
Apr 20, 2018
S2018 | E04
Super Mario Land 2 - Memory Exploration
Jul 19, 2018
S2018 | E05
DMA & HDMA - Super Nintendo Entertainment System Features Pt. 07
Sep 11, 2018
S2018 | E06
Importing Game Data into After Effects - How It's Done Pt. 01
Nov 12, 2018
S2018 | E07
Generation I Pokémon Cries Explained
Dec 30, 2018
S2019 | E01
All 151 Generation I Pokémon Cries Visualized
Feb 11, 2019
S2019 | E02
Controllers - Super Nintendo Entertainment System Features Pt. 08
Mar 15, 2019
S2019 | E03
Super Mario Bros. 3 - Extended 1up Sound
Apr 7, 2019
S2019 | E04
Color Math - Super Nintendo Entertainment System Features Pt. 03b
May 13, 2019
S2019 | E05
Pikachu's Cry in Pokémon Yellow Explained
Jun 10, 2019
S2019 | E06
Pac-Man Ghost AI Explained
Jul 13, 2019
S2019 | E07
EarthBound Battle Backgrounds - Audiovisual Effects Pt. 01
Aug 9, 2019
S2019 | E08
Memory Mapping - Super Nintendo Entertainment System Features Pt. 09
Sep 3, 2019
S2019 | E09
Mirroring & Open Bus - Super Nintendo Entertainment System Features Pt. 09b
Oct 2, 2019
S2019 | E10
Castlevania IV 4-3 Tunnel Background - Audiovisual Effects Pt. 02
Oct 21, 2019
S2019 | E11
Q&A Session #1
Nov 19, 2019
S2020 | E01
Q&A Session #2
Feb 3, 2020
S2020 | E02
SPC700 & ARAM - Super Nintendo Entertainment System Features Pt. 10
Mar 2, 2020
S2020 | E03
Internal ROM Header - Super Nintendo Entertainment System Features Pt. 09c
Mar 24, 2020
S2020 | E04
MissingNo.'s Glitchy Appearance Explained
Apr 27, 2020
S2020 | E05
Fixing Glitch Pokémon Sprites
Jun 3, 2020
S2020 | E06
Pokémon Sprite Decompression Explained
Jun 30, 2020
S2020 | E07
NES Background Parallax Explained - Audiovisual Effects Pt. 03
Aug 1, 2020
S2020 | E08
Data Redundancy Errors Explained
Oct 6, 2020
S2020 | E09
5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04
Nov 2, 2020
S2021 | E01
Atari's Quadrascan Explained
Jan 27, 2021
S2021 | E02
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Mar 8, 2021
S2021 | E03
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Jun 17, 2021
S2022 | E01
SNES Audio System Overview - SPC700 Series pt. 1
Jan 30, 2022
S2022 | E02
Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05
Mar 4, 2022
S2022 | E03
SPC700 Instruction Set - SPC700 Series pt. 2
Apr 14, 2022
S2022 | E04
Getting the 3rd & 4th Exits in Super Mario World (and Other Level End Glitches)
May 13, 2022
S2022 | E05
Finally Obtaining the Triforce in Ocarina of Time: Triforce Percent Explained
Jul 2, 2022
S2022 | E06
BRR Samples Explained - SPC700 Series pt. 3
Aug 15, 2022
S2022 | E07
Access Glitch Worlds in Super Mario Bros. via NES Tennis
Sep 10, 2022
S2022 | E08
Exploring Glitch Level Pointers In Super Mario Bros.
Oct 13, 2022
S2022 | E09
Super Mario Bros. Glitch Levels Explained
Nov 26, 2022
S2023 | E01
More Super Mario Bros. Mechanics Explained
Jan 2, 2023
S2023 | E02
The SPC700 DSP Pipeline Explained - SPC700 Series pt. 4
Feb 7, 2023
S2023 | E03
Using Lakitu's Cloud to Defeat Bowser Quickly
Mar 17, 2023
S2023 | E04
How Frightened Ghosts Decide Where to Go
May 29, 2023
S2023 | E05
The Arcade Game that Crashes Itself for Anti-Piracy Reasons
Jul 28, 2023
S2023 | E06
Launching Memberships
Sep 1, 2023
S2023 | E07
SMB3 Roulette & Card Matching Games Explained
Oct 7, 2023
S2023 | E08
Reverse Engineering Game Code from the Neutral Zone
Dec 19, 2023
S2024 | E01
Bugs & Glitches of High-Level NES Tetris
Mar 6, 2024
S2024 | E02
Why Stomping Wigglers Glitches Super Mario World
May 1, 2024
S2024 | E03
Random Elements of Ms. Pac-Man
Aug 10, 2024
S2024 | E04
Why were Inky and Sue's AI not updated for Ms. Pac-Man?
Nov 4, 2024
S2025 | E01
Clearing World 1 of Mario 2 Without Defeating A Single Boss
Jan 17, 2025
S2025 | E02
How Super Mario Bros. 2 Builds Levels
May 8, 2025
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